AI Insights · Timothy · July 2024
Top 5 Top Down Games on iOS in Spain: Q2 2024 Performance Review
A comprehensive overview of the performance of the top 5 top down games on iOS in Spain during Q2 2024, including metrics on downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 top down games on the iOS platform in Spain demonstrated varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each game’s metrics.
Brawl Stars showed a dynamic trend in revenue, peaking at around $580K by the end of April before experiencing a decline to approximately $215K by mid-June. Downloads followed a similar pattern, starting strong with 73K in early April and dropping to around 24K by early June, before a slight uptick to 32K by the end of June. Weekly active users (WAU) remained relatively stable, hovering around 950K in early April and ending the quarter at roughly 898K.
MONOPOLY GO! experienced fluctuations in revenue, starting at around $63K in early April, dipping to $37K by mid-June, and recovering slightly to $48K by the end of the quarter. Downloads showed a modest rise from 4.8K in early April to 5.1K by the end of June. However, WAU saw a steady decline from 26K in early April to approximately 15.6K by the end of June.
Squad Busters, launched in late May, had an initial surge in downloads with 500K in the week of April 22, followed by a sharp decline to around 8.2K by the end of June. Revenue peaked at $64K in late May and fluctuated around $25K-$43K through June. WAU peaked at 454K in late April and settled at 167K by the end of the quarter.
Whiteout Survival saw incremental growth in revenue, starting at $28K in early April and peaking at $42K by mid-June. Downloads showed a gradual increase from 5.2K in early April to 7.3K by the end of June. WAU increased steadily from 31K in early April to over 40K by the end of the quarter.
Clash Royale had a varied revenue trend, starting at $56K in early April, dipping to $17K by the end of April, and peaking again at $46K in early May. Downloads remained relatively stable, ranging between 5.1K and 6.1K throughout the quarter. WAU showed an upward trend, beginning at 381K in early April and peaking at 421K by mid-June before settling at 365K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.